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I mean a really small change.

For example: Have Fist Weapons in Dark Souls 1 do double damage. That's a small change, which could be implemented by changing a couple of values. A big change would be: Adding the sixth Archstone in Demon's Souls with the Northern Limit area. That's a big change, and it would take a team a couple of weeks to implement, but that's not what this post is about. I'm talking about really small changes that could be implemented in a lazy afternoon or two.

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[-] morbidcactus@lemmy.ca 6 points 1 week ago* (last edited 1 week ago)

For one, mine would be

Put a bonfire in Lost IzalithPut a bonfire in Lost Izalith or something like that. Bed of chaos isn't hard I know but on a first play through especially it's a slog to runback. Chaos covenant shortcut is ok but I swear it's still up there in terms of distance.

Larger change would be do something with the area, I love that you can get glimpses of it from other places but it felt so empty when you finally get there.

I think your idea for one could make for some interesting runs for sure, for sure some would rush the dlc, but I think it could help flow too by letting you do less back tracking. Relevant to my above, I think I'd totally go that way after Quelaag.

Yeah I had no idea why that elevator went up to iron keep, even flipping it as like a descent underground or something could be cool too. For me, let me bulk turn in covenant items please, it's just kinda tedious.

ER - more somber/ancient dragon smithing stones. For me, somber is more of an issue, 14 somber in base plus dlc sounds like a lot, and for most people it probably is, but there's a pile of weapons in the game and sometimes it's fun to experiment. I know you can just roll with the +9 just fine, still would be nice to have an option for more, DS 1 and 2 let you farm max upgrade materials so it's not like it'd be new for the series.

[-] MissingInteger@lemmy.zip 4 points 1 week ago

Yeah, bonfire placement was kinda rough in DS1. My favorite thing about that Fromsoft introduced is the Stakes of Marika. All praise Marika.

Covenant items, I'm getting flashbacks. After grinding the Sun Medals out, you have to spam confirm forever to get the Sunlight Spear, which does look cool, but I'm probably never doing that again.

I see no reason why there shouldn't be a Bell Bearing for Ancient stones. Place them at the very ends of the game, like after Godfrey, the real one, and after Malenia. You could even make the prizes ridiculous like 100k - 200k Runes. It just would be nice to know that there are technically infinite in each Game Cycle. Like with the Soul Vessels in DS2, who are technically infinite, but difficult to get en masse.

this post was submitted on 25 May 2026
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Soulslike - Discussion, News, Memes

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This is a community for discussion, news, and memes pertaining to the video game sub-genre "soulslike".

Given Lemmy's size, the definition of soulslike may be treated relatively loosely. While games like the numerous FromSoft titles, the recent Star Wars Jedi games, Lies of P, Nioh and similar games should be the focus, games that incorporate soulslike elements - like Hollow Knight and Blasphemous, for example - may also be discussed here.

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[BB] This enemy is so difficult!

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