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The house always wins (thelemmy.club)
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[-] humorlessrepost@lemmy.world 40 points 14 hours ago* (last edited 14 hours ago)

The reason people hate it is because they don’t follow the rules.

They put tax money in the center and pretend “free parking” means “payday”.

They prevent purchases until a lap or two around the board.

They allow landed-on properties to go unpurchased.

They allow no-rent agreements between players.

And then they have the audacity to bitch that the game takes too fucking long. After removing every god damn mechanism the game has to end.

There is strategy in knowing what to purchase, what to bid at auctions, what properties to develop and when and how much, and what to trade.

[-] hansolo@lemmy.today 14 points 14 hours ago* (last edited 14 hours ago)

100% agree. My family always played strict rules, and the game was always a painful slog. Constant mortgaging properties to afford rent somewhere else, a whole game hanging on $11 here and there. The game I played in a mobile home during power outages was about living paycheck to paycheck.

The first time I saw people do the free parking tax money thing, I thought they were joking. The fuck kind of soft baby game is this? Two times around the board first? Why? Just give $600 more to start, idiots. Why not let the car roll 3 dice or some shit because a car goes faster than an iron?

[-] Bongles@lemmy.zip 3 points 14 hours ago

I've heard one time around the board, but not two. The idea though was so the first player to go doesn't have an advantage (which is kind of irrelevant after the first couple rolls unless they keep rolling high, but it FEELS like it matters I'm sure).

[-] thebestaquaman@lemmy.world 3 points 6 hours ago

The idea though was so the first player to go doesn’t have an advantage

I... the player that goes first has the EXACT SAME statistical advantage, regardless how many round trips you do before allowing purchases. No matter how many times you roll the dice, each player will, on average, be ≈7 places in front of the person that rolls after them (not exactly 7, because there are rules for rolling again on matching dice etc.). This is true for the first roll of the dice, and it is true for the millionth roll. The distance between two consecutive players is on average equal to the mean number of places you move on a turn.

[-] Amir@lemmy.ml 1 points 57 minutes ago

Well, if you do infinite die rolls, your standard deviation becomes so high the "7" spaces bias will be relatively less significant

However, replacing first-mover advantage by RNGesus advantage is not significantly better

[-] kossa@feddit.org 2 points 9 hours ago

Which is basically just a die cast, but extended for no reason 😅

[-] hansolo@lemmy.today 4 points 14 hours ago

Life ain't fair. Neither is Monopoly. That's the point!

[-] psx_crab@lemmy.zip -1 points 11 hours ago

They prevent purchase for 1 lap just so it will truly randomise who get to make the purchase first, instead of just giving it to the people who goes first.

[-] Holytimes@sh.itjust.works 12 points 11 hours ago

You can do the same thing by just rolling to see who goes first...

[-] psx_crab@lemmy.zip 1 points 9 hours ago* (last edited 9 hours ago)

Technically you do that as well, but the no-purchase first round make sure it is as random as possible because you roll multiples time and the dice change hand. Kinda like a warm up round as you're now racing to get to the end of first round and get to draw chance and chest.

You can also don't do that, it's up to you. It's a very versatile game that don't have to stick to the rule 100% for it to work, kinda like Uno.

[-] thebestaquaman@lemmy.world 7 points 6 hours ago

I commented this elsewhere, but feel obliged to copy it in here as well:

The player that goes first has the EXACT SAME statistical advantage, regardless how many round trips you do before allowing purchases. No matter how many times you roll the dice, each player will, on average, be ≈7 places in front of the person that rolls after them (not exactly 7, because there are rules for rolling again on matching dice etc.). This is true for the first roll of the dice, and it is true for the millionth roll. The distance between two consecutive players is on average equal to the mean number of places you move on a turn.

[-] psx_crab@lemmy.zip 0 points 5 hours ago

Statistically yeah, who rolled first get the advantage, when you played like 100 round of it, then add up all the data and get the average, the first one to roll will on average ahead of everyone, but...we're playing one game, the first one to roll will sometime roll low and the last to roll might roll double and get ahead, this is why i don't think statistic really matter here because the amount of roll one game have is statistically insignificant to get the desired result. "The house always win" did not mean the house win every round, it just mean if the game goes for 100 round the house will come out on top statistically, and that applies here.

[-] thebestaquaman@lemmy.world 3 points 3 hours ago

I think you're misunderstanding something here?

Let's say you and a friend are playing: You can roll a dice or flip a coin to decide who goes first, and both of you have a 50/50 chance of going first, then you start playing. After the first throw, the player that starts will on average be ≈ 7 squares ahead of the second player, and can buy a property before the second player. Let's call this a "7 square advantage".

Alternatively, you play one or more "warm up" rounds. When you get around the first round, the player that started will on average still have a 7 square advantage, and can still buy the same property before the second player. In fact, you can do as many "warmup rounds" as you like, and the player that started will retain their 7 square advantage whenever the first "real round" starts.

The point is, this doesn't become "more random" by playing "warmup rounds" the probability that any of the two players reaches a given square first is determined the instant the coin flip that decided who would go first landed.

[-] zalgotext@sh.itjust.works 2 points 1 hour ago

The person downvoting you doesn't understand probability or statistics lmao

this post was submitted on 21 May 2026
841 points (99.2% liked)

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