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[-] jtrek@startrek.website 3 points 1 week ago

You didn't feel drained by "oh I have to go get the bell bearing. And I should go get the stats talisman"? Different strokes, I guess!

Out of pure interest, have you played Lies of P? If so, what are your thoughts on it? (I enjoyed your rapid-fire list of opinions above.)

I did play Lies of P! It was pretty okay, but not quite as good as its inspirations. The parry system is not nearly as good as sekiro. The weapon modification system is interesting, but I found the slow weapons are too slow to be fun. There's no poise, and they don't do mega damage, so you whiff or get interrupted a lot. There's also next to no exploration, aside from the occasional short cut opening.

I'd recommend it to fans of the genre that have already played the main line games.

[-] MissingInteger@lemmy.zip 2 points 1 week ago

You didn’t feel drained by […]

Nah, each new game start is different for me. I might just bum-rush Stormveil with a +0 weapon. Or when I’m playing "optimally" I might pick up the Soreseal and the medallion half, but I also might not. On an Int build I might just pick up the Gravity Staff and ignore that and then go through the Volcano Manor to Altus. I don’t need to pick up the Bell Bearing +3/+4 when using somber weapons and even if I pick this up, I can get the remaining stones from a variety of places. And this all ignores more things, which I would do for a specific weapon/build. Maybe rush Radahn and DLC or Radahn and underground. For none of these do I need upgrades, okay maybe for Mogh.

Sorry I’m rambling, but even the early game has so many split paths that I’m even now getting excited for my next playthrough ;)


Lies of P

Oh, didn’t make that quite clear: I have already played LoP. Thanks for your answer!
I for one really enjoyed the gameplay feel and the visual design of the game. The linearity of Lies of P put me of a bit (there’s only one real fork: the DLC), but for me on my playthrough it was almost always the right boss difficulty: challenging but I never got stuck. Deflecting was lots of fun and was always a nice rhythm, which brings me to my next point:

The parry system is not nearly as good as sekiro.

I bounce of hard of Sekiro, but that was a while a ago, long before I played LoP. I really should give Sekiro another serious try. Now that I like deflecting, which I feel is a bit different than Dark Souls like parry, quite a bit more.

this post was submitted on 09 May 2026
65 points (98.5% liked)

Soulslike - Discussion, News, Memes

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This is a community for discussion, news, and memes pertaining to the video game sub-genre "soulslike".

Given Lemmy's size, the definition of soulslike may be treated relatively loosely. While games like the numerous FromSoft titles, the recent Star Wars Jedi games, Lies of P, Nioh and similar games should be the focus, games that incorporate soulslike elements - like Hollow Knight and Blasphemous, for example - may also be discussed here.

Basic Lemmy-quette applies. Additionally, since flairs don't exist yet, please do make sure to include a marker to denote what game your post is about in square brackets for clarity's sake. An example could be:

[BB] This enemy is so difficult!

or

[DS1] Anyone struggling with the gargoyles?

Friends:

!liesofp@lemmy.zip

!bloodborne@lemmy.zip

!sekiro@lemmy.zip

!eldenring@lemmy.world

!shittydarksouls@lemmy.world

Should you have any questions, please do let me know.

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