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The creator of Fortnite has laid off more than 1,000 staff – despite billions in revenue
(www.theguardian.com)
This is a most excellent place for technology news and articles.
I feel like that would change video game development to be like filmmaking. In Hollywood, everyone working on a movie is unionized but jobs are not steady. You have to get a job on each movie separately and once filming wraps up you’re out of a job again.
Game publishers seem to already want that sort of model anyway. They don’t want to hire 1000 people full time. They want temporary workers until the game releases, then a small staff for maintenance and updates.