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[–] -1 points 5 months ago (7 children)

That said, indie games are way better these days

They all seem to be the same boring stardew valley/dead cells/anyotherauccessfullindiegame clones with pretty pixelart and too much time e commitment needed

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  • [–] 17 points 5 months ago (2 children)

    There are lots of other games as well. Let me recommend a couple:

    • What remains of Edith Finch
    • A short hike
    • Outer Wilds
    • Disco Elysium
    • Feather
    • Gris
    • Journey of the broken circle
    • Sayonara Wild Hearts
    • Untitled Goose Game
    • a dark room
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  • [–] 18 points 5 months ago (2 children)

    Your "couple" is a whole extended polycule

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  • [–] 15 points 5 months ago (2 children)

    As if flash games weren't 75% dressup games, tower defense, and shit platformers. We still got plenty of that slop don't worry, we just have other kinds of slop to go with it.

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  • [+] 1 point 5 months ago* (last edited 5 months ago) (1 child)
  • [–] 3 points 5 months ago (1 child)

    The game you are talking about is Age of War and is arguably one of the most well known and beloved flash games ever. It might just not have clicked with you but I have very fond memories of it and find it to be more enjoyable than most recent releases as you could just launch a game, play a bit and be done with it, no toxic mechanics, no forced wait, no super extensive (and kinda boring) content.

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  • [–] 8 points 5 months ago

    Yeah there's a lot of copycats, though even within that there's some great stuff. My wife has been loving fields of mistria. But also I'm currently playing slay the spire 2 and loving it. You've got games like cult of the lamb, Rogue Legacy (1&2), every supergiant game, Cassette Beasts, and less well known ones like Song of the Deep. Flash games were their own thing and it was awesome, but with limited time for games these days I'd rather be playing modern indie games. But I understand why some people would feel the opposite

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  • [–] 5 points 5 months ago* (1 child)

    There was a lot of lazy copies with flash games too. And that's not unique for indie games or even video games. Every form of media has people copying what's already successful

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  • [–] 2 points 5 months ago (1 child)

    They definitely skew to the pixel games and the rogue-likes, due to the limitations of a cell phone interface. But Idk if I'd call stardew valley boring.

    I had a lot of fun with Slay the Spire and Balatro. There's a bunch of indie board games that are on mobile as well, Root being one of my favorites. And then there's all the digital CCGs (basically the only way I play MtG anymore is on mobile).

    I would say the bigger problem with finding good indie games is the nightmarish volume of bad games (both indie and otherwise) that crowd out everything in the marketplace. I learn about the ones I like through word of mouth. Anything I just randomly install and fool around with, I inevitably hate.

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  • [–] 0 points 5 months ago

    Idk if I'd call stardew valley boring.

    Oh stardew wasn’t (ok, the start of year one, maybe)

    finding good indie games is the nightmarish volume of bad games (both indie and otherwise)

    Yeah, that seems to be the issue. It became so easy to make games (and now even more with vibe-coding) that the market is flooded, often with clones.

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