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this post was submitted on 06 Mar 2026
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In graphics programming, we don't use such terms arbitrarily. Mono=1, plain and simple.
The original Macintosh was proper monochrome, either pixel on or pixel off, a true 'binary image' as your definition states.
You ever try reading or writing graphics software? Nowhere in our code will you ever see anything besides 1 bit per pixel referred to as monochrome.
What the GameBoy has is 2 bits per pixel, which means its a paletted image, and looking past the puke green color of the screen, is otherwise considered a crude form of greyscale, not monochrome.