32
New 0.5.20 Lutris Version broke everything...
(lemmy.world)
Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.
This page can be subscribed to via RSS.
Original /r/linux_gaming pengwing by uoou.
No memes/shitposts/low-effort posts, please.
WWW:
Discord:
IRC:
Matrix:
Telegram:
I have only been running one of my GOG.com games via Lutris and it has been working like a charm till this weekend. I was initially concerned/confused when I clicked to launch that game from the link on my dock and it just didn't do anything. Eventually, the game loaded and seemed OK with no data loss but I was still rather confused about what had changed (I regularly update my Fedora 43 Workstation system, daily or every other day). Can anyone elaborate on the recent changes to how Lutris handles games? I was running Disco Elysium via Wine (I think) and while I can accept the 10-15 second delay in the game startup now that I know something is going on in the background, I would like to have a better understanding of what, if anything, I could change to restore the former configuration.
I did notice that one of the games i loaded took about 30 seconds to load when i first tried to launch it. I tried it again later that evening and it launched much faster. Think Lutris has to maybe reconfigure somethings now since they updated the main runners that is uses.