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submitted 4 months ago by Zaphod@discuss.tchncs.de to c/privacy@lemmy.ml

I'm gonna delete the account after selling my Quest 2 for the Steam Frame

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[-] tiramichu@sh.itjust.works 169 points 4 months ago* (last edited 4 months ago)

I backed the original Oculus Rift, and felt massively betrayed when they sold to Meta. :(

For years since I've been waiting for A VR solution that plays nice with Linux and is at least somewhat privacy-respecting, and I have been absolutely unwilling to buy a Quest device or anything else. I want to play VR but I'm not willing to sell my soul for it. So it's been an unhappy but conscious boycott from me.

I too then am super looking forward to the Steam Frame because it's the device I need to get back into VR and feel happy and excited about it, rather than disgusted.

[-] bulwark@lemmy.world 47 points 4 months ago

Palmer Lucky turning into a Bond villain wasn't exactly something I expected when I first saw him pushing the original Kickstarter Oculus

[-] brownmustardminion@lemmy.ml 33 points 4 months ago

This has been such a depressing trend over the last few decades.

Fresh bright-eyed startup with a passionate creator develops some interesting and innovative product.

Gets bought out by FAANG, turns to shit and stops working properly or gets discontinued, and primarily functions as a spyware device.

[-] tiramichu@sh.itjust.works 18 points 4 months ago

That makes it sound like these startups have no choice in the matter. The funny thing is, you don't have to sell your company to an enormous evil corporation if you don't want to.

[-] PowerCrazy@lemmy.ml 18 points 4 months ago

Depends on who your initial investors are and the contract you signed with them. They can and will force a sale if their RoI isn't met in a specific time-frame, or if the buyout price reaches a certain valuation.

[-] brownmustardminion@lemmy.ml 9 points 4 months ago

Partly true but Amazon has been known to make dupes of a product and sell it at a loss to drive the competitor out of business. I'm sure that threat lingers in some peoples' minds.

They probably also promise the management team "you'll still have creative control after we buy you". Then turn around and replace each of them one by one

[-] jjlinux@lemmy.zip 5 points 4 months ago

Yeah, I worked for an amazing company for 13 years, a big corporation bought it, and now I have my own business and my soul back. Same shit, "you'll still have full operating control" and then they moved everything to India.

[-] Daft_ish@lemmy.dbzer0.com 2 points 4 months ago

In capitalism you do. Society demands it.

[-] echodot@feddit.uk 4 points 4 months ago

No, not really. But if you don't sell you don't get a lot of money and mostly that's what people want, that's why the startup exists.

[-] artyom@piefed.social 14 points 4 months ago

That's just the inevitable endgame in a capitalistic society. Most startups' end goals at inception are to sell out to a corporation.

[-] DarrinBrunner@lemmy.world 3 points 4 months ago

Fortunately, GabeN shows no interest in selling Valve to anyone.

[-] artyom@piefed.social 3 points 4 months ago

Yeah they're largely an anomaly in that regard.

[-] boonhet@sopuli.xyz 2 points 4 months ago

Most people's goals are to not have to work for a living. Selling a successful startup allows for that to happen. Unfortunately, the startup needs to start making money after someone pays a lot of money for it, and we all know what happens next.

[-] domi@lemmy.secnd.me 11 points 4 months ago

Same, still got the devkit 1 and 2 in my cellar.

Really looking forward to the Steam Frame to finally get standalone VR without Meta involvement.

[-] echodot@feddit.uk 4 points 4 months ago* (last edited 4 months ago)

Have they sent out Dev kits yet? I know a game dev who is making a VR game on steam and he's had nothing but radio silence from valve.

[-] domi@lemmy.secnd.me 3 points 4 months ago

Haven't heard anything yet.

this post was submitted on 25 Dec 2025
765 points (99.1% liked)

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