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[-] Meron35@lemmy.world 21 points 2 months ago

No, because Zelda has unironically one of the worst examples of button layouts due to them being different to other games for seemingly no reason.

Why is sprint the bottom face button instead of right trigger? Why is the top face button jump?

Even basic things like running and jumping are so difficult and unintuitive. So many actions are all tied to the badly placed jump button with no prompts given, like shield surfing and triggering flurry rushes.

[-] Thunderbird4@lemmy.world 27 points 2 months ago

No, look. The controls in BOTW/TOTK are really simple. The sprint/go fast button is always B. Unless you’re on a horse - then it’s A.

Or if you’re swimming or climbing, because then it’s X.

[-] Gaja0@lemmy.zip 6 points 2 months ago

I'm not going to take a scientific approach, botw is one of the most awkward games to learn controls imo. I have so many clips of dismounting, self detonating, throwing my weapon. I'm not bad at games, this game just super confuses my gamer muscles. Bruh

[-] its_kim_love@lemmy.blahaj.zone 3 points 2 months ago

Stuff like this is the only part I hated about red dead 2.

[-] Anivia@feddit.org 6 points 2 months ago

None of that has anything to do with the readability of the button prompt

[-] Black616Angel@discuss.tchncs.de 0 points 2 months ago

Right, but the switch also has the directional buttons on the left side. They are also round and oriented the same way and are not used for moving.

So no. Even that is not perfectly readable on the switch.

this post was submitted on 23 Nov 2025
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