What are some things that just get under your skin about games?

For me, it's games that do not allow controller rebinding. I have neuropathy and my fingers don't all work. If I can't rebind buttons so that I have necessary moves (for example: parry) be on buttons I can reliably press the entire game becomes unplayable.

And on console, where I can't refund a game after I downloaded it (fuck you Sony) then it really screws me over wasting what limited funds I have on games I just can't play.

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[–] [S] 34 points 9 months ago (1 child)

All this. Everyone focuses on not being able to skip a cutscene but not being able to pause it is even worse for me, especially when trying to pause actually does skip the cutscene.

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  • [–] 18 points 9 months ago (1 child)

    Being able to replay a cutscene would also be nice.

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  • [–] 7 points 9 months ago (1 child)

    omg yes, I loved when games gave a replay stories or replay core concepts section of the menu, it's not that hard to add but it lets you recap as well!

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  • [–] [S] 6 points 9 months ago* (1 child)

    Feel like that used to be more common for games to have a "Movie/Cinematics" option in the "Extras" menus, treating cutscenes like unlockables, where you could go back and rewatch everything.

    Really disappointing that more games don't do this. It's not like it's a hard thing to add to a game code wise. It's just a menu to the mp4 files with a "yes/no" check against the save file for if the scene has been unlocked or not.

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  • [–] 2 points 9 months ago (1 child)

    It's a sign of the times. When I was a kid the cutscenes were the reward for winning the game, or a portion of the game for those bigger games that could afford more than two cutscenes.

    But for my kids cutscenes are the boring things that keep you from playing.

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