this post was submitted on 22 Aug 2023
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[–] [email protected] 6 points 1 year ago (1 children)

I hope the “flashlight that goes out all the time because the batteries are trash” gameplay got reworked for the better. I like the first game, but really didn’t like the combat.

[–] [email protected] 9 points 1 year ago

They needed to limit it somewhat because light is your most powerful weapon. Later in the game you’re even being given multiple ways of generating light.

I feel like if the takeaway was “always waiting for it to recharge”, you’re missing the point of the combat structure.