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Pixel Dungeon
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.
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I strongly agree with the things you say, the challenges could really use a rework. Warrior suffers too much from it.
Removing fun options in the game like barren lands + pharma feels awful. We could just nerf potions instead of removing all of them including heal bombs/aquatic rejuvenation/etc. Skills and trinkets like Blood Vial rely on potions, and the challenge ends up removing too much from the game. Barren lands also remove Warden's skills, as well as the entire game's strategy with seeds, plants, etc. Here's hoping for a challenge rework someday, it'll keep the game fresh! The old challenges could stay as a hidden option in the settings.