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submitted 6 days ago by [email protected] to c/[email protected]

I want to shed light on a tactic that involves collecting data as you play, feeding this data into complex algorithms and models that then alter the rules of your game under the hood to optimize spending opportunities.

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[-] [email protected] 2 points 5 days ago

I do want updated games, yes. My favorite games wouldn't be my favorite games if 1.0 was all we ever got.

Some games have predatory models, and I do oppose that. But only when it actually is predatory. I take issue with how you're trying to say nothing should ever be sold, even when what's being sold is perfectly fair.

[-] [email protected] 1 points 5 days ago

I take issue with how you're still lying about what I said. 'Things being sold' is my entire drive. Did you miss it, in all caps? The problem is this farce of charging real money for permission to use what's already in a game you already paid for.

Games were updated before this nonsense was possible. This business model is only like fifteen years old. Unreal Tournament '99 had updates and new content for years, because people kept buying the game.

[-] [email protected] 1 points 5 days ago

I'm not missing, I'm saying that your hardline stance against things being sold isn't reasonable.

[-] [email protected] 1 points 5 days ago

You're repeatedly misrepresenting my stance after several clear and specific corrections.

[-] [email protected] 1 points 5 days ago

You said "Nothing inside a video game should cost real money". Those are your words. If you want to claim that your stance is actually something else, why did you say those words?

[-] [email protected] 1 points 5 days ago

And you keep pretending I said "nothing should ever be sold." Or “nothing should cost money ever.”

Do you need a diagram?

[-] [email protected] 0 points 5 days ago

If nothing costs money, nothing is sold. Are you trying to play dumb here?

[-] [email protected] 1 points 5 days ago

Nothing inside a video game. That part is not optional. I've dealt with too many cranks who see me arguing - JUST SELL GAMES - and then go 'you want it for free!'

I'd sound less hostile if you didn't need this explained five separate times.

And it's not incidental, because you are now that crank, insisting "you don’t seem to want anyone to get paid to make [content]."

Stop fucking that strawman.

[-] [email protected] 1 points 5 days ago

I know what you said, and I know we're on the same page because we've been talking about concrete examples where you say the DLC shouldn't be allowed to be sold. I don't know why you're up here trying to play some silly semantics games.

[-] [email protected] 1 points 5 days ago

The DLC is content in the video game.

That's why you can see it, even if you haven't paid for it.

Welcome to the conversation.

For the love of god, do not make me rub your nose in this a seventh time.

[-] [email protected] 1 points 5 days ago

Yes, I know how DLC works. And I disagree with your blanket opposition to all DLC ever.

[-] [email protected] 1 points 5 days ago

Horse armor was above-board, relative to this.

I keep telling you the precise shape of the problem, and you keep going 'yeah, something else.'

[-] [email protected] 0 points 4 days ago

I'm done playing your weird word games. We've been talking about a concrete example, one where you say this example is pReDaToRy simply because it involves DLC, and I take issue with you drawing that line. You can't pretend you're actually saying something else at the same time.

[-] [email protected] 1 points 4 days ago* (last edited 4 days ago)

We’ve been talking about a concrete example, one where you say this example is pReDaToRy

I have repeatedly, specifically, and explicitly pointed out this is a lie.

You don't care.

You don't get to sneer about a word choice I've told you over and over that I did not use, in the context you're sneering about.

this post was submitted on 07 Jul 2025
205 points (99.5% liked)

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