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submitted 1 week ago by [email protected] to c/[email protected]
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[-] [email protected] 5 points 6 days ago

The last two points are the kind of design advice I need to see. I’m probably so used to the C/C++ concept of passing by reference to prevent copies of complex data being generated that I forget how Rust’s definition of a reference is different.

this post was submitted on 05 Jul 2025
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