▲ 153 ▼ Zynga shuts down Torchlight 3 developer four years after its acquisition (www.eurogamer.net) submitted 1 year ago by Agent_Karyo@lemmy.world to c/games@lemmy.world 31 comments fedilink hide all child comments
[–] Krudler@lemmy.world 2 points 1 year ago (2 children) Torchlight is so highly spoken of... Am I the only person that thought it was pretty pedestrian? permalink fedilink source parent hideshow 4 child comments replies: [–] audaxdreik@pawb.social 5 points 1 year ago* (1 child) I think a lot of it is timing, too. Remember, the first Torchlight was 2009, we're talking pre-indie craze. There's been no Super Meat Boy or Fez yet, I think. ARPGs hadn't absolutely flooded the market yet and seeing a very competent and stylized, if simplistic Diablo-like back then could generate some interest. That carried on to the 2nd, which had a lot of improvements. There's a bunch wrong with 3 and Infinite, but they were also competing in a saturated market and, you're right, the Torchlight "brand" didn't really have enough luster on its own to carry a series. EDIT: Diablo II was 2000 and Diablo III would be 2012. We were fucking starving back then. permalink fedilink source parent hideshow 2 child comments replies: [–] pseudonaut@lemmy.world 1 point 1 year ago Yeah it was absolutely insane how long Diablo 3 was taking, so yeah Torchlight released when people were desperate for ARPGs. permalink fedilink source parent [–] Quazatron@lemmy.world 1 point 1 year ago Different tastes. The simplicity, artwork and playability appeals to me. permalink fedilink source parent
[–] audaxdreik@pawb.social 5 points 1 year ago* (1 child) I think a lot of it is timing, too. Remember, the first Torchlight was 2009, we're talking pre-indie craze. There's been no Super Meat Boy or Fez yet, I think. ARPGs hadn't absolutely flooded the market yet and seeing a very competent and stylized, if simplistic Diablo-like back then could generate some interest. That carried on to the 2nd, which had a lot of improvements. There's a bunch wrong with 3 and Infinite, but they were also competing in a saturated market and, you're right, the Torchlight "brand" didn't really have enough luster on its own to carry a series. EDIT: Diablo II was 2000 and Diablo III would be 2012. We were fucking starving back then. permalink fedilink source parent hideshow 2 child comments replies: [–] pseudonaut@lemmy.world 1 point 1 year ago Yeah it was absolutely insane how long Diablo 3 was taking, so yeah Torchlight released when people were desperate for ARPGs. permalink fedilink source parent
[–] pseudonaut@lemmy.world 1 point 1 year ago Yeah it was absolutely insane how long Diablo 3 was taking, so yeah Torchlight released when people were desperate for ARPGs. permalink fedilink source parent
[–] Quazatron@lemmy.world 1 point 1 year ago Different tastes. The simplicity, artwork and playability appeals to me. permalink fedilink source parent