▲ 153 ▼ Zynga shuts down Torchlight 3 developer four years after its acquisition (www.eurogamer.net) submitted 1 year ago by Agent_Karyo@lemmy.world to c/games@lemmy.world 31 comments fedilink hide all child comments
[–] Quazatron@lemmy.world 31 points 1 year ago (3 children) Torchlight and Torchlight 2 are great games and even have mods available. I hear 3 and Infinite are not, though. permalink fedilink source parent hideshow 6 child comments replies: [–] etchinghillside@reddthat.com 5 points 1 year ago (2 children) Been a while since I played 2. I recently played 1 and was surprised how well it played on the Steam Deck. Felt very native and is small enough on disk to leave it in for any dungeon slashing needs. permalink fedilink source parent hideshow 4 child comments replies: [–] Quazatron@lemmy.world 6 points 1 year ago I never uninstall it, in fact I have several copies: Steam, GOG... permalink fedilink source parent [–] Krudler@lemmy.world 0 points 1 year ago* (last edited 1 year ago) Being able to function on the deck does not make it a good game, just saying Love the down vote lol "Is this a good game" "It runs on hardware I own" Fyckkkk lol permalink fedilink source parent [–] MentalEdge@sopuli.xyz 4 points 1 year ago (1 child) Was 3 made after aquisition? permalink fedilink source parent hideshow 2 child comments replies: [–] Quazatron@lemmy.world 7 points 1 year ago I guess so. The first two (mainly the first) had that special something you get in indie games. permalink fedilink source parent [–] Krudler@lemmy.world 2 points 1 year ago (2 children) Torchlight is so highly spoken of... Am I the only person that thought it was pretty pedestrian? permalink fedilink source parent hideshow 4 child comments replies: [–] audaxdreik@pawb.social 5 points 1 year ago* (1 child) I think a lot of it is timing, too. Remember, the first Torchlight was 2009, we're talking pre-indie craze. There's been no Super Meat Boy or Fez yet, I think. ARPGs hadn't absolutely flooded the market yet and seeing a very competent and stylized, if simplistic Diablo-like back then could generate some interest. That carried on to the 2nd, which had a lot of improvements. There's a bunch wrong with 3 and Infinite, but they were also competing in a saturated market and, you're right, the Torchlight "brand" didn't really have enough luster on its own to carry a series. EDIT: Diablo II was 2000 and Diablo III would be 2012. We were fucking starving back then. permalink fedilink source parent hideshow 2 child comments replies: [–] pseudonaut@lemmy.world 1 point 1 year ago Yeah it was absolutely insane how long Diablo 3 was taking, so yeah Torchlight released when people were desperate for ARPGs. permalink fedilink source parent [–] Quazatron@lemmy.world 1 point 1 year ago Different tastes. The simplicity, artwork and playability appeals to me. permalink fedilink source parent
[–] etchinghillside@reddthat.com 5 points 1 year ago (2 children) Been a while since I played 2. I recently played 1 and was surprised how well it played on the Steam Deck. Felt very native and is small enough on disk to leave it in for any dungeon slashing needs. permalink fedilink source parent hideshow 4 child comments replies: [–] Quazatron@lemmy.world 6 points 1 year ago I never uninstall it, in fact I have several copies: Steam, GOG... permalink fedilink source parent [–] Krudler@lemmy.world 0 points 1 year ago* (last edited 1 year ago) Being able to function on the deck does not make it a good game, just saying Love the down vote lol "Is this a good game" "It runs on hardware I own" Fyckkkk lol permalink fedilink source parent
[–] Quazatron@lemmy.world 6 points 1 year ago I never uninstall it, in fact I have several copies: Steam, GOG... permalink fedilink source parent
[–] Krudler@lemmy.world 0 points 1 year ago* (last edited 1 year ago) Being able to function on the deck does not make it a good game, just saying Love the down vote lol "Is this a good game" "It runs on hardware I own" Fyckkkk lol permalink fedilink source parent
[–] MentalEdge@sopuli.xyz 4 points 1 year ago (1 child) Was 3 made after aquisition? permalink fedilink source parent hideshow 2 child comments replies: [–] Quazatron@lemmy.world 7 points 1 year ago I guess so. The first two (mainly the first) had that special something you get in indie games. permalink fedilink source parent
[–] Quazatron@lemmy.world 7 points 1 year ago I guess so. The first two (mainly the first) had that special something you get in indie games. permalink fedilink source parent
[–] Krudler@lemmy.world 2 points 1 year ago (2 children) Torchlight is so highly spoken of... Am I the only person that thought it was pretty pedestrian? permalink fedilink source parent hideshow 4 child comments replies: [–] audaxdreik@pawb.social 5 points 1 year ago* (1 child) I think a lot of it is timing, too. Remember, the first Torchlight was 2009, we're talking pre-indie craze. There's been no Super Meat Boy or Fez yet, I think. ARPGs hadn't absolutely flooded the market yet and seeing a very competent and stylized, if simplistic Diablo-like back then could generate some interest. That carried on to the 2nd, which had a lot of improvements. There's a bunch wrong with 3 and Infinite, but they were also competing in a saturated market and, you're right, the Torchlight "brand" didn't really have enough luster on its own to carry a series. EDIT: Diablo II was 2000 and Diablo III would be 2012. We were fucking starving back then. permalink fedilink source parent hideshow 2 child comments replies: [–] pseudonaut@lemmy.world 1 point 1 year ago Yeah it was absolutely insane how long Diablo 3 was taking, so yeah Torchlight released when people were desperate for ARPGs. permalink fedilink source parent [–] Quazatron@lemmy.world 1 point 1 year ago Different tastes. The simplicity, artwork and playability appeals to me. permalink fedilink source parent
[–] audaxdreik@pawb.social 5 points 1 year ago* (1 child) I think a lot of it is timing, too. Remember, the first Torchlight was 2009, we're talking pre-indie craze. There's been no Super Meat Boy or Fez yet, I think. ARPGs hadn't absolutely flooded the market yet and seeing a very competent and stylized, if simplistic Diablo-like back then could generate some interest. That carried on to the 2nd, which had a lot of improvements. There's a bunch wrong with 3 and Infinite, but they were also competing in a saturated market and, you're right, the Torchlight "brand" didn't really have enough luster on its own to carry a series. EDIT: Diablo II was 2000 and Diablo III would be 2012. We were fucking starving back then. permalink fedilink source parent hideshow 2 child comments replies: [–] pseudonaut@lemmy.world 1 point 1 year ago Yeah it was absolutely insane how long Diablo 3 was taking, so yeah Torchlight released when people were desperate for ARPGs. permalink fedilink source parent
[–] pseudonaut@lemmy.world 1 point 1 year ago Yeah it was absolutely insane how long Diablo 3 was taking, so yeah Torchlight released when people were desperate for ARPGs. permalink fedilink source parent
[–] Quazatron@lemmy.world 1 point 1 year ago Different tastes. The simplicity, artwork and playability appeals to me. permalink fedilink source parent