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submitted 3 days ago by [email protected] to c/[email protected]
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[-] [email protected] 25 points 2 days ago

It's not an emulator it's an abstraction layer for the DirectX API etc. They're similar in ways but not quite the same.

As for the difference in native support, well actually having such a later might mean longer support. Some older native games may not run well on future systems as libraries and the kernel change, whereas so long as proton runs, the older games should continue to work.

Proton also adds functionality that wasn't really in the native Windows, i.e. superior suspend and certain input mapping features.

[-] [email protected] 7 points 2 days ago* (last edited 2 days ago)

Yeah, it's annoying to not have it native, but having Proton also means there's just one thing to maintain support for. If a major system library changes you patch Proton, not a thousand different games and programs.

Until Linux gaming starts making use of some form of standardized containers or maintain proper LTS environments there will always be a need to keep each game updated individually to maintain compatibility when old libraries gets deprecated. About time somebody gets that going (and no I definitely do not just mean flatpack)

Edit: apparently there's a Steam Linux runtime based on containers, maybe if we can get that standardized it would help

this post was submitted on 01 Jun 2025
193 points (96.2% liked)

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