this post was submitted on 27 Apr 2025
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[โ€“] [email protected] 1 points 1 day ago (1 children)

thanks for hyper analyzing.

it was Halo 1 on the original Xbox early 2000s.

oh wait, halo 1 on original Xbox didn't have Xbox live, right?

my friends and I would use a shared internet connection over our local PC with dual nics. software was running that would basically create a flat network VPN that would show us all as-if we on a LAN. think of it like xlink-kai before it was a thing. I can't remember the software name but we would use it for pc games like diablo, c&c, aoe, unreal, etc.

it was my idea to use it for Xbox with the network connection sharing on windows.

latency was a problem, but we still could play and it was enjoyable enough we'd do it weekly.

[โ€“] [email protected] 1 points 1 day ago

Sounds like great fun! We did the same thing to play battlefield 2 over LAN (If you played on LAN you could bypass the online DRM, as we only had one copy).

Yea Halo Combat Evolved (Halo 1) only had internet multiplayer on the PC version, but the Xbox version could do peer-to-peer multiplayer. One person would have zero ping as the host and the rest would go over the vpn. Any kind of latency would have been annoying due to Halo CE's lack of lag compensation :D