this post was submitted on 26 Apr 2025
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You'll expect it to always suck because you're the consumer. UE has, since UE4, put itself in the position of being the number 1 go-to engine everyone thinks about when doing amazing visuals as easily and cheaply as possible. Even indie devs instantly think about Unreal when thinking about good looking graphics.
So yes, I blame the engine for making itself a cheap, lazy way of making great looking graphics, because it's even effecting how GPU's are being developed.
No, you were the one that told me that it always sucks, it has nothing to do with my expectations.
I expect a good company to know and work with good tools, not cheap ones.
It starts with handyman and shouldnt stop at game development.
If I hire a company and they come with dirty tools known to be bad, I send them home and hire someone that knows and values their work.
If youre a one man company I don't care as much as if you were one of the biggest out there pretending to be the best.
Blaming the company that created the tool is not the way, it's the professionals that use it.
Then you're incredibly naive and haven't paid attention to the gaming industry these days.
And that's why there's only garbage coming out these days from the big studios, yes.
Why do you use that to defend them? What do you gain from defending the greedy?
The game drops to 20fps on a 4070 btw, and you're here pretending it has to be like that because a lot of studios put the least effort they think they can get away with.
How do you explain that modders will be fixing a lot of the issues, like they always have to do with Bethesda games? Wouldn't that be impossible if it's the engines fault?
Why have you submitted to mediocracy? Why do you accept it and even go as far to defend it?
No wonder they think they can get away with it, because apparently they can with people like you making excuses for them.