this post was submitted on 25 Jun 2023
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Programming
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If your intention is to make games, I reccomend Gamemaker Studio 2. If the pricing model is something you're not willing to work around (and trust me im still kinda salty about the change so i get it) Godot seems to be the move for 2d development.
GMS2 works on its own scripting language called Gamemaker Language, or GML. I'm told its similar to JS kinda. I used to redirect people to the r/gamemaker discord, but if you're in the fediverse that might not be something you care to do. The community there rules though and is always happy to help people learn.
I think Godot is on c#? I haven't used it yet, but it's open source so if that's important to you go for it.
Personally, I use Unity3d now, but I wouldn't reccomend jumping right into that. C# can be kind of challenging (but highly rewarding once you know what you're doing. serialized variables ftw)
My main focus is to learn a programming language, I tend to work better when I know I can do something fun and making games seemed like as good a goal as any other since I do play games a lot. I feel like the satisfaction of being able to see my sprites move would be an incentive, but it's definitely not my main end goal, just a nice side effect.