this post was submitted on 22 Apr 2025
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Give'r Gaming
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Remote work and outsourcing make this tricky.
I'd define it as 51% of the cost associated with creating it, being spent on Canadians.
That is hard to quantify and verify, as most of these studios are privately owned and not required to publicly disclose that type of information.
I'd agree this would be the way, if only we could actually verify this. I think a physical studio/space in Canada is the best compromise because that is something we can actually verify with simple online sleuthing. Remote work is only increasing, and does make this complicated.