this post was submitted on 05 Mar 2025
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Gail Simone on her disappointment of the canceled Wonder Woman game she was a consultant for: "The game was gorgeous and expansive. Every effort was made to make this not just a great game, but a great Wonder Woman game"

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[–] [email protected] 48 points 1 day ago (3 children)

Before you get too upset, remind yourself that a lot of people involved in any AAA game will talk about how beautiful and authentic it was supposed to be.

[–] [email protected] 3 points 1 day ago

Absolutely. Every person coming into any project wants it to be the best and succeed.

That energy fades after a while depending on leadership, execution, meddling from the top, bad project management, etc.

[–] [email protected] 10 points 1 day ago

No doubt that the artistic concepts were going to be great during development. Everything else though probably wouldn't have been as pleasant.

[–] [email protected] 5 points 1 day ago (1 children)

It reminds me of the 80s Wonder Woman movie: visually perfect. And a grand total of 2 minutes of fights in the whole movie.

[–] [email protected] 1 points 1 day ago

Beautifully shot movie. Costumes were great. Amazing talent!

Don't ask us about the story or execution though.