this post was submitted on 03 Feb 2025
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DotA 2: Should have had random items as rewards from matches based on the hero you are playing, instead of entirely random. Also, they should have had in-game currency for their stores rather than just barter and RMT.
Disco Elysium: Thought cabinet should not cost a skill point to remove an already internalized thought.
EU4: More internal realm management/struggle.
WoW: Raising the level cap is always a mistake. Obsoleting content is always a mistake. Worst storyline imaginable.
Heroes of Might and Magic: Conflux in HoMM 3 was lame
WoW: Please fucking stop it with characters doing dramatic pause, double meaning "looks like we'll be sending them ... a welcome party" bullshit in your dialogue, swear to God it's every other line, it's not a personality trait if everyone does it and it creates no tension in the story because no one is paying attention to the story anymore at this point.
Just once I would like a scenario where a big bad doesn't get the "hehe, nice try, but I ain't dying in a cinematic, I'll see you as the last/second last boss in the raid" treatment and straight up get murked like that guy on Argus.