▲ 762 ▼ looks good to me (lemm.ee) submitted 2 years ago by Irelephant@lemm.ee to c/programmer_humor@programming.dev 47 comments fedilink hide all child comments
[+] skuzz@discuss.tchncs.de 3 points 2 years ago* (last edited 3 months ago) (1 child) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] pscamodio@feddit.it 3 points 2 years ago (1 child) In a codebase with a lot of warnings is even better for me to add a disable comments for all the existing warning and then not allow any new one in. And then each time a part of the code needs to be touched the existing warning there should be solved too. permalink fedilink source parent hideshow 2 child comments replies: [–] jjjalljs@ttrpg.network 2 points 2 years ago Several times I've set the max warnings to whatever the current warning count is, and then decreased that over time. permalink fedilink source parent
[–] pscamodio@feddit.it 3 points 2 years ago (1 child) In a codebase with a lot of warnings is even better for me to add a disable comments for all the existing warning and then not allow any new one in. And then each time a part of the code needs to be touched the existing warning there should be solved too. permalink fedilink source parent hideshow 2 child comments replies: [–] jjjalljs@ttrpg.network 2 points 2 years ago Several times I've set the max warnings to whatever the current warning count is, and then decreased that over time. permalink fedilink source parent
[–] jjjalljs@ttrpg.network 2 points 2 years ago Several times I've set the max warnings to whatever the current warning count is, and then decreased that over time. permalink fedilink source parent