Ask Lemmy
A Fediverse community for open-ended, thought provoking questions
Rules: (interactive)
1) Be nice and; have fun
Doxxing, trolling, sealioning, racism, and toxicity are not welcomed in AskLemmy. Remember what your mother said: if you can't say something nice, don't say anything at all. In addition, the site-wide Lemmy.world terms of service also apply here. Please familiarize yourself with them
2) All posts must end with a '?'
This is sort of like Jeopardy. Please phrase all post titles in the form of a proper question ending with ?
3) No spam
Please do not flood the community with nonsense. Actual suspected spammers will be banned on site. No astroturfing.
4) NSFW is okay, within reason
Just remember to tag posts with either a content warning or a [NSFW] tag. Overtly sexual posts are not allowed, please direct them to either [email protected] or [email protected].
NSFW comments should be restricted to posts tagged [NSFW].
5) This is not a support community.
It is not a place for 'how do I?', type questions.
If you have any questions regarding the site itself or would like to report a community, please direct them to Lemmy.world Support or email [email protected]. For other questions check our partnered communities list, or use the search function.
6) No US Politics.
Please don't post about current US Politics. If you need to do this, try [email protected] or [email protected]
Reminder: The terms of service apply here too.
Partnered Communities:
Logo design credit goes to: tubbadu
view the rest of the comments
To be fair, they're not entirely wrong about this one when it comes to current-gen games. They're wrong for their dickish entitled opinions, but they're not about how modern titles are requiring far more resources to run compared to the gains in visual quality.
And I'm not complaining about that because I think people are entitled to games meeting some bullshit metric like zero-latency with better-than-life quality on 8 year old hardware. For accessibility reasons, I legitimately can't play modern "AAA" games targeting 30 frames per second. It makes me suffer from severe motion sickness, and there's something about newer games that make them a lot worse (frame blending? Bad frame pacing?). The only thing that seems to help is running at a higher framerate, and it's getting increasingly difficult to find big-budget games that don't either rely on using upscaling and frame generation and/or a $1600 graphics card to achieve that.
That's not to say the developers are bad at their jobs. Rather, the industry trend seems to be that publishers are demanding more content in less time, and games aren't being given the time and budget needed for optimizing them before release.