this post was submitted on 23 Oct 2024
50 points (89.1% liked)

Asklemmy

44149 readers
1267 users here now

A loosely moderated place to ask open-ended questions

Search asklemmy ๐Ÿ”

If your post meets the following criteria, it's welcome here!

  1. Open-ended question
  2. Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
  3. Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
  4. Not ad nauseam inducing: please make sure it is a question that would be new to most members
  5. An actual topic of discussion

Looking for support?

Looking for a community?

~Icon~ ~by~ ~@Double_[email protected]~

founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[โ€“] [email protected] 3 points 2 months ago (1 children)

Oh that's awesome! Social anxiety ain't no joke. Glad to hear that you're doing better. It's really fun to play TTRPGs. Especially with a good group of people.

Are you running a pre-made or home-brew campaign? I'm interested to hear more.

[โ€“] [email protected] 2 points 2 months ago* (last edited 2 months ago)

Thanks for the kind words! I've been battling with it for around a year now or maybe a little longer. I suspect long covid, because it basically followed a hefty period of brain fog after a covid infection, but therapy and supplements help immensely :)

I'm running the pre-made campaign season of ghosts as a first time GM. It's an Asian themed mystical horror setting and it does a good job of guiding me through it as I don't have that much experience running games yet.

The only thing that is a little debatable is the difficulty of the fights, which are intended to be on the easier/very easier side, which I don't really like, so I'm adjusting the fights, but I have five players and it is written for four, so that makes it even harder to gauge, as well as some variant rules we use that make the PCs a little stronger.

Until now, the PCs steamrolled pretty much every fight and boss fight, but yesterday I upped the difficulty dramatically and it was a really exciting boss battle! So I think I'm finally getting a grasp on gauging the difficulty better