this post was submitted on 02 Oct 2024
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I just ment you'd have to cut so much that at that point it would basically be a new game. I'm thinking a bit more from the dev point of view. Like an old rusted-to-hell car, everything is fixable. The question is cost: if you have to replace or re-fabricate every piece than you're better off starting from scratch.
I'm the case of Starfield, changing the core story, characters, missions, and theme is basically the same as replacing the entire car body.