this post was submitted on 30 Sep 2024
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The post Xitter web has spawned soo many “esoteric” right wing freaks, but there’s no appropriate sneer-space for them. I’m talking redscare-ish, reality challenged “culture critics” who write about everything but understand nothing. I’m talking about reply-guys who make the same 6 tweets about the same 3 subjects. They’re inescapable at this point, yet I don’t see them mocked (as much as they should be)

Like, there was one dude a while back who insisted that women couldn’t be surgeons because they didn’t believe in the moon or in stars? I think each and every one of these guys is uniquely fucked up and if I can’t escape them, I would love to sneer at them.

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(Semi-obligatory thanks to @dgerard for starting this)

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[–] [email protected] 8 points 1 month ago (2 children)

from the godot discord:

godotclayjohn • 20h ago •

fund.godotengine.org!

Obviously I can't share access to the backend, but the numbers on the side are kept up to date. Last week we went down by about €5,000 when a corporate sponsorship expired.

Since Friday morning we lost €170/month in sponsorships but gained €1,610/month in new sponsorships. In terms of numbers of people: 10 people have cancelled their donations so far and 74 new people have signed up.

go woke, go 1400 EUR ahead and lose a pile of shitheads you never wanted

[–] [email protected] 8 points 1 month ago

the chuds have done their usual thing of throwing themselves on the ground and acting extremely injured by being blocked for violating the CoC of an open source project (via Liam at GamingOnLinux):

what’s fucked is this is the exact same playbook as NixOS and Python, though this time Godot doesn’t seem to be taking any shit and that seems to be preventing those tactics from working. weird how easy it is to weather shit like this when you have a fucking spine and aren’t trying to retain fascist assholes

image descriptionTwitter posts by Rémi Verschelde (@Akien): I see misunderstanding around Godot blocking some users on its GitHub organization.

  • We've blocked 5 accounts so far
  • All opening issues with slurs, harassing contributors (breaching Godot's CoC and GH's ToS)
  • Blocking users does NOT prevent download of the engine or source

Blocking users doesn't even prevent them from reading issues and PRs, just interacting with them. You can read and download anything from a GitHub repository as an anonymous (not logged in) user. *git clone https://github.com/godotengine/godot.. works for anyone with an Internet connection.

Just adding as some asked - if you want to quote this to people who still believe we're mass blocking people on GitHub and cutting them off their tech stack, feel free to grab a screenshot. I locked my account while the heat dies down, so you can't easily link those tweets.

[–] [email protected] 4 points 1 month ago* (last edited 1 month ago)

ahahaha that’s amazing

it also pushed me to start learning Godot since its community seems awesome, and that’s definitely showing through on the docs so far — they go into so much depth on why Godot’s designed like it is, and what specifically it’s good for

I’ve only just started, but it’s reminding me very positively of what Unreal Engine was for a brief period of time: a runtime for a powerful domain-specific scripting language that could be extended by native code when needed, targeting indie devs

unfortunately Tim Sweeney kind of sucks at designing languages (though he used to do it a lot) so UnrealScript was a real fucking mess, and UE never really captured the indie market (cause you had to pay a fuckload for the privilege of writing native code) so UnrealScript got excised and the engine became “free” (as in free timeshare) and entirely refocused on developers pumping out AAA garbage and other whales (and, more charitably, anyone who needs an engine that can do state of the art graphics)

Godot, so far, to me feels kind of like an Unreal Engine that didn’t fuck up with the indie market and also isn’t closed source greedware

also apparently there’s a new Unreal scripting language? it’s got the Haskell guy behind it and it’s functional which is cool, but it’s also already bathed in horseshit:

Verse is the new scripting language for Unreal Engine, first implemented in Fortnite.[11] Simon Peyton Jones, known for his contributions to the Haskell programming language, joined Epic Games in December 2021 as Engineering Fellow to work on Verse with his long-time colleague Lennart Augustsson and others.[12] Conceived by Sweeney,[13] it was officially presented at Haskell eXchange in December 2022 as an open source functional-logic language for the metaverse.[14] A research paper, titled The Verse Calculus: a Core Calculus for Functional Logic Programming, was also published.[15]

The language was eventually launched in March 2023 as part of the release of the Unreal Editor for Fortnite (UEFN) at the Game Developers Conference, with plans to be available to all Unreal Engine users by 2025.[11]

so I guess Fortnite modders can weigh in on how good Haskell for Gaming is

e: also, imagine if any of these pro gamers knew Godot is the Cassette Beasts and Cruelty Squad engine