this post was submitted on 21 Sep 2024
514 points (98.9% liked)

Steam Deck

14883 readers
423 users here now

A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title

The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.

Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.

These are not enforced, but they are encouraged.

Rules:

Link to our Matrix Space

founded 3 years ago
MODERATORS
 

This would presumably let x86 windows games run on ARM hardware.

This is almost certainly meant for the next Valve VR headset, but ARM has so much better power efficiency than x86 that a future ARM based Deck would be a huge improvement to battery life.

Also see this tweet:

VR games that have already secretly pushed Android ARM builds onto the Steam Store are ran via Waydroid (androidARM to LinuxARM)

VR games that do not have an ARM build on Steam (windows x86) are being translated/emulated via ProtonARM and FEX

Edit: here's gamingonlinux coverage of this info, includes some more information

you are viewing a single comment's thread
view the rest of the comments
[โ€“] [email protected] 15 points 2 months ago (1 children)

A part of me does hope that they'll hold off and release riscv products instead (headset and deck). I know box64 can already translate to riscv and I remember reading that FEX was working on it (android is also getting riscv support so waydroid should too?). Given their focus on linux it has to be on their radar

[โ€“] [email protected] 6 points 2 months ago

In the shorter-term the issue is the lack of sufficiently powerful commercially-available RISC-V hardware for the level of gaming people expect out of a Steam Deck or VR headset, which ARM already has a number of SOCs capable of.

I don't doubt that the work will continue but Valve isn't likely to pour time or money into it until they think the hardware is there.