this post was submitted on 09 Sep 2024
217 points (100.0% liked)
Games
32463 readers
1282 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I've got the feeling that drift is an issue that is becoming more prevalent more and more.
I have controllers from ps1 and ps2 that work flawlessly nowadays. But the more current the controller the more probable it has stick drift.
I'm not all for conspiracies. But I wouldn't be surprised if this is a lightning bulbs type of pact to introduce programmed obsolescence on a product that otherwise would just last forever without need to buy replacements.
You gotta think to the degree of control the ps2 had is very much a drop in the bucket to the sensitivity of new controlers. I think they have complicated things to much so a ever so slight drift which used to not even register is now being picked up.
The biggest thing all consoles could do is make a dead zone calibration tool. It would allows people experiencing stick drift to reduce the detection of movement prolongibg the life of a controler
You're still rubbing a conductor against a resistor - that will wear out due to physical contact no matter what.
Calibration would be a good.
Yea I just want to be able to fix the deadzone size in the Xbox controller settings....that's not much to ask for.