this post was submitted on 24 Aug 2024
33 points (97.1% liked)

rpg

3133 readers
7 users here now

This community is for meaningful discussions of tabletop/pen & paper RPGs

Rules (wip):

founded 1 year ago
MODERATORS
 

Saw this on Reddit. Wondering what people think about it here.

https://i.imgur.com/zUR6PQM.png

I was surprised there was no mention of it here. This announcement comes from the Dungeon World+ Discord.

For some context, Luke Crane is most well known as the designer of the Burning Wheel rpg, and used to work at Kickstarter as VP of Community (and some controversies with it).

He also bought it alongside someone else, who seems to be a friend of Luke and coworker at kickstarter.

There's now a 2e channel/thread in the Dungeon World+ Discord where he's answering questions.

Any people familiar with Dungeon World here?

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 7 points 2 months ago (2 children)

My opinion here, so obvious caveat.

Burning Wheel has one good system in it: the beliefs, instincts, and traits are awesome. This could compliment or replace bonds. Otherwise though Burning Wheel is a giant complicated mess of rules that are completely opposite of the rules-light point of dungeon world.

[–] [email protected] 3 points 2 months ago

only if you jump to using the spokes and wheel right from the start rather than starting from the hub

[–] [email protected] 1 points 2 months ago

Unfortunately, I can't speak from experience at the table, so it's just that my impression of BW's mechanics seems more optimistic. That said, we can agree on the BITs, because the Artha cycle is the star of the show. I don't know if they're going to incorporate elements of that into DW2e, but it might just be a great direction to go.