this post was submitted on 24 Jul 2023
537 points (96.1% liked)

Games

32682 readers
1124 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[โ€“] [email protected] 24 points 1 year ago (1 children)

It's pretty clear that games being male oriented has been somewhat of a self-fullfilling prophecy for decades. Publisher's and manufacturers have pretty much exclusively targeted young males and so it shouldn't surprise anyone that they historically made up the bulk of the market as a direct result.

It's honestly embarrassing how long it's taken for that mindset to shift when there's an obvious financial disincentive to perpetuating it.

[โ€“] [email protected] -3 points 1 year ago* (last edited 1 year ago)

Debatable whether there is a disincentive, the conventional wisdom as to how it came about was that toys are marketed in a gendered way and Nintendo decided to explicitly target their products at boys only to avoid spending double on ads.

If they were right, and marketing costs were not commensurate then, we might have passed the break even point since, but that's no guarantee.

Plus it's objectively easier to make successful products for a narrower audience (though "men" isn't exactly narrow).