Off My Chest
RULES:
I am looking for mods!
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Okay, that's a completely different issue though. The reason that difficulty selection gets push back is because developers are often very lazy in how they implement it, and it makes the "hard" modes little more than an exercise in tedium rather than an actual challenge. So people who enjoy the Dark Souls style games tend to get protective over one of the very few significant titles which scratches that itch these days. There are a wealth of significantly easier games to explore (and frankly better, too, unless you are there for the challenge).
That's a great point and I definitely agree from that perspective. I didn't really mean that it necessarily should have been implemented so much as the people that actually got mad that "you wouldn't be playing it the way it was meant to be played". I absolutely understand the technical issues that go into it (built server APIs at an indie game studio for some years if you can believe that after saying how bad I am at Elden Ring). It was just that the very idea that someone could want a more forgiving experience causing some other gamers to seeth over it for some reason as if someone's casual gaming desire affected their ability to enjoy the game.
I told you what that reason was though, and you ignore it in favour of imagining strangers as entirely unreasonable antagonists.
I didn't ignore it, I just didn't address your points individually. I just don't think someone being "protective" of a game is a good reason to be mad when people who readily admit they suck but still wish they could play it because there's nothing else really like these games for combat, pace, and worlds etc.
I don't intend to act like all the fans are these angry seething fools. I'm just saying that it's ridiculous that some of them would get mad about the idea that someone would actually prefer an easy mode. As if their enjoyment of the game is directly impacted by the level of difficulty another player plays on. Like the OP here, if someone save scums then who cares? If I'd love an easy mode for Elden Ring then who cares? It literally only impacts the person playing it. I like to play games for the worlds they create. Not to challenge myself. My job and life does that enough for me.
If there was an easy mode where enemies had say 50% HP (just an example) how would that impact anyone but me? Why is it justified for hardcore Souls-like fans to be upset about that?