this post was submitted on 15 May 2024
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Juzou the Drunkard is a brutal fight! I rushed Hirata Estate my first playthrough and got stuck there for a long time.
IMO spirit emblems are cool but ultimately a waste of time--they're a lot of fun to play with in the open areas, but for ~a boss~ most bosses, it's faster to just learn the fight than spend time farming tokens to try to grind it out with prosthetics.
You may know this already, but a slightly hidden mechanic is that the parry window is a while .5 seconds if you hold the parry button down--if you just tap it you only get a couple frames, but if you hold it, you will find the window far more forgiving.
Thanks!
The drunkards are a slog, but I found them to be the closest to a dark souls boss. Their long windups means it's easy to get behind them and stand behind their right leg chipping away at them DS style
Eh not always... Not going to spoil anything but there are bosses that were designed for specific tools to be helpful. As in there are unique animations and effects when you use them on them.
I say let them play like they want to play.
Fair enough--there is one specific boss that comes to mind where a specific prosthetic is supremely useful, as well as some mini bosses. All the "enemy with sword" bosses like Genichiro are pretty straight up, though.
For sure. The game can be beat without prosthetics at all if that's your bag. I personally found it fun to mix it up with some of the mini boss fights and some of the harder "regular fights". I don't think it takes anything away from the satisfaction, because they really aren't that effective even when you max them out.