this post was submitted on 21 Jul 2023
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Isn't there a node that will order its children by ZIndex or somesuch? I haven't really used Godot much, but I remember that being a useful thing.
AFAIK, the Z index was supposed to be the definitive thing defining what shows on top of what.
There was also a weird problem where my map would display on top of characters if I moved to tiles in the negative position (x < 0, y < 0), so I had to make the whole map within positive values.
There is a node for Y-sorting in Godot 3, is that what you're thinking of? Y-sorting was rewritten for 4.0, so that node doesn't exist in the latest version.
That sounds like it, yep. It's been years since I used it, so that definitely tracks.