Beyond All Reason

160 readers
1 users here now

A community for all things related to Beyond All Reason, an open-source RTS in the same style as Supreme Commander.

Download From Here

Join the Discord!

Rules

  1. Be Respectful and Constructive.

Treat all members with kindness and help foster a welcoming community. No name-calling, bullying, or personal attacks. Remember, everyone was a new player at some point.

  1. Stay On Topic.

Posts must be directly related to Beyond All Reason. Tangentially related content may be removed at the moderators’ discretion.

  1. No Spam or Self-Promotion.

Do not spam the community with your content or self-promote excessively. Sharing your streams, videos, art, etc. is allowed but must be done in a balanced and engaging manner.

founded 1 year ago
MODERATORS
1
2
 
 

I've been enjoying the daily commentated reciews by BrightWorksGaming

3
4
 
 

Sign up and compete or just come and watch these masters of their craft!

5
 
 

A good guide to some useful widgets.

They're not quite "mods" - per BAR's own FAQ, full modding is not supported quite yet as BAR is still in Alpha but these widgets are possible.

6
 
 

I've only watched this one played 8v8 by inexperienced players but the water portion could make it interesting. Will have to try a 3v3 match on it just to see and I hope it adds some spice to the the 8v8 competitive scene.

7
 
 

I feel like the ability to pause multiplayer games is maybe not good for gameplay. I get players have stuff come up during a game but it isn't the fault of the up to 15 other people + spectators.

However, if I'm just playing with a couple of friends and it isn't competitive, being able to pause because my teeth are floating is nice. They're not gonna just quit and give me the win because we paused.

What are y'alls opinion on being able to pause?

8
9
10
4
Steam Release is Coming (www.beyondallreason.info)
submitted 1 year ago by [email protected] to c/[email protected]
11
 
 

Season Zero has begun!

With great additions such as seasonal leaderboards, changes in how players skill ratings advance, and commander update going mainstream.