yournameplease

joined 8 months ago
[–] [email protected] 2 points 7 months ago (3 children)

Yes, considering it as a paid education always helps. I don't really think of anyone here as a mentor, so I usually have to study on my own to learn what I need, and I still tend to regret most design decisions I make. And there's just that looming feeling that everything I've worked on is ultimately worthless. But I guess all of this is just part of the software development job, ha.

Interesting that you say jumping damages the personal image, since it seems what most others here advocate. This job gives me good perspective, so I still wouldn't want to go elsewhere without convincing myself that it's a meaningful improvement.

[–] [email protected] 2 points 7 months ago (1 children)

I agree that I tend to enjoy my personal projects far more than anything at my company. My typical problem is that I burn out quickly once I get really into anything long term. And frustratingly, I tend to want to work my own projects most when my work gets most stressful.

I guess it's just hard not to get attached to something you spend so many hours working (and unintentionally thinking) of. But this sounds wise advice.

[–] [email protected] 1 points 7 months ago

My project fits both. It took about a year before this was shown to more than a couple business users. But we still had Scrum sprints and pressure to get items done at the sprint, even with no deployment or demo for feedback.

[–] [email protected] 1 points 7 months ago

Sadly not. This post comes after my frustration of this same exact meeting, and now the project is delayed by a nebulous 2-4 (or more?) months. Sounds like I may actually be moving off of it temporarily since it's been pushed so far back, to another, slightly less ambitious project that's getting started. To be determined if I can help this next project go much better.

A big fear I had was that a failed project would reflect poorly on me looking for jobs. But hearing how common dead projects are, I guess it's no surprise that many people go so long not seeing a successful one.

[–] [email protected] 1 points 7 months ago

We are reasonably consistent with estimates, but there's this hidden assumption that 1 point equals 1 developer day. So even though we consistently get 20-25 points done per sprint, we typically cram more items to meet that 30 point threshold.

Oh, and of course you may end up dragging items sprint to sprint if they don't get finished.

[–] [email protected] 3 points 7 months ago (2 children)

I admit it's possible the project "succeeds" and gets out the door. My prediction in that case is that we limp along and eventually give up after maintaining it for a while.

I only work my ~40 hours a week. When I did much more than that, I think my output went negative.

I think I learn a lot, at least. The project has a more "modern" stack than the company's other main product. And management/leadership being hands-off means I make a lot of big decisions myself. Many bad decisions, but at least I learn what not to do next time.

[–] [email protected] 5 points 7 months ago

High on all fronts on that test, which does not surprise me. Though what you describe sounds worse than what I have. I'm just generally tired and pissed off, despite thinking myself a normally happy guy.

I'll take this as my nudge to put my casual job search into overdrive.

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