type_1

joined 2 years ago
[–] [email protected] 1 points 1 year ago

Having played Monster of the Week, I think I agree with you about PbtA systems. They're fun, but I tend to get a little bored with them after a few sessions, especially since I like to make characters who don't really fit into any of the playbooks. The best fit of a playbook at character creation rarely has more than a few plays I would want to spend experience points on.

I will say, though, that I like the experience system in PbtA games. It does a good job of helping players feel like they accomplished something each session.

[–] [email protected] 13 points 1 year ago (1 children)

I hate to be pedantic (this is a lie), but I'm pretty sure Worlds Without Number is actually the fantasy version of Stars Without Number, since Stars came out first. This doesn't change your point (also I agree with you) and I'm really not sure that this information is helpful in any way, but here we are.

[–] [email protected] 2 points 1 year ago

Thanks! That system mostly came out of a home rule I use in pretty much every system I run. Very few of the mainstream TTRPGs seem to point out that turns can be of nearly any length so long as every player gets one.

[–] [email protected] 3 points 1 year ago (1 children)

Sorry for the late reply, I got distracted with some real life stuff. Basically, it's a classless system that focuses on skills and formalizing a lot of the house rules I like to use when I run pretty much any RPG. I don't think it's going to make too many waves, and I've definitely reinvented the wheel a few times, but it's also kind of just a personal project that I'm to have actually finished and put out into the world. I've tried to beef up the support for exploration and social encounters compared to DND 5e, but I also wanted to make sure mechanics were somewhat unified and streamlined. No clue whether or not I succeeded, I sure did enjoy writing it.

 

I wrote an RPG system that matches what I've always wanted from a system and never been able to find. Posting to a different community on this instance because I realized this one is a better place to post it.

 

Basically what the title says. I wrote it to match my own tastes as much as I could and my last attempt at writing a game system was 8 years ago, so feel free to tell me how bad it is lol