[-] [email protected] 1 points 1 year ago

I can see it now, thank you. Also, just for clarification, with Reclaim Potential, when your echo gets destroyed and you have 1 temp HP, you're out of luck, right? the 2D6+CON won't overwrite this (so you get those instead), right?

[-] [email protected] 1 points 2 years ago* (last edited 2 years ago)

Sweden Rolls

a collection of swedish actors playing Forbidden Lands (in english!)? Yes please. this one is not on youtube & just the podcast. It's fun to listen to, but the website had some difficulty loading episodes.

https://www.swedenrolls.com/

[-] [email protected] 1 points 2 years ago* (last edited 2 years ago)

Jowzam's Den (Bitter Reach)

A very international Cast and one of the very few takes on the Bitter Reach campaign. Unfortunately went into hybernation after just 4 episodes

https://www.youtube.com/watch?v=ApmJ-4i4g6o&list=PLE7SypAaBQYglgqxTAJ7nu5IffGrewNDM&index=1

[-] [email protected] 0 points 2 years ago

Thank you. if there's any issues please let me know. I might move to use D10/D12 to make weather a bit more volatile. But I need excessive testing first

[-] [email protected] 1 points 2 years ago* (last edited 2 years ago)
[-] [email protected] 1 points 2 years ago* (last edited 2 years ago)

You roll a number of dice corresponding with the armor rating (armor + helmet). Every success removes one from the damage total. If the wearer receives any damage, then, and only then every rolled 1 in the armor roll will reduce the armor rating by 1 point.

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theLazyPragmatic

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