I am looking for ways to improve my exploration gameplay in a Theater of the Mind type game where there is no map and no need for detailed environmental descriptions, if that makes sense; I don't want to have to keep track of corridors and turns, and that sort of thing.

Ideally I would like a system or ruleset that allows me to randomly generate interesting exploration gameplay without relying on having to map out everything. Preferably system agnostic so I can use it in various games.

Here's an example of the sort of thing I'm looking for, but would like to see alternatives that are a bit more in depth, or have more options:

https://docs.google.com/document/d/11ZsTOh40-sMvukWXMtDOP5hli_DdYm2HtmMXL5ooa00/mobilebasic

 

I came up with an idea for a flag of an interstellar federation for a Sci Fi project I've got floating around in my head. I don't think anything much will come of it, but I figured I might as well share my flag idea with you guys and see what you think.

The Flag of the Neo-Terran Federation is as follows: A deep blue field with a single black pile in the top quadrant. It has a center charge of a golden Phoenix, in a stylized form similar to Art Deco, the leading edges of its outstretched wings following the lines of the black pile. Beneath the wings of the phoenix are a number of Stars equaling the systems of the Federation.

I would like to know what you think of this design, as well as what you can infer of the federation based on its symbolism; mainly to make sure I got the symbolism correct. If anyone wants to draw and post this, I would be thrilled to see it.

 

I have been using Windows my entire life, but since I got my Steam Deck I’ve been considering trying to get into Linux.

I obviously don’t have much of an idea where to begin, other than that I’m currently also trying to learn Javascript. I'd like a basic workstation I can code on and mess with, that doesn't run more than a couple hundred. Could use some recommendations for hardware plus where to begin.

 

cross-posted from: https://ttrpg.network/post/1361746

I know this might be a bit of a long shot, but I figured I would give it a go;

I am trying to get Tyrian 2000 to work properly on my Steam Deck, via installing it from my gog library on Heroic. While it managed to install correctly I have a few issues that need to be resolved before I can continue;

The controller support is non-existent. I am unsure if that is fixable, though I suspect I might be able to get around it by remapping the Steam Deck controls. Not really a problem though if anybody knows a solution I'd be happy to hear it.

The real issue is that the music is not playing. Sound effects work just fine, so far, but I don't get any music. I suspect it has something to do with Dosbox, given the age of the game in question.

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