Hey, I'd advise you to try and do a very small project on a dedicated game engine, so you can get an idea of how they structure the data and why. In my case, I had a traditional education in programming, and when I first used Unity, it was really hard to understand the logic behind game objects and why they did it that way. Once it clicked though, it made sense, and if I had to do a custom game engine today I know I'd take inspiration from it. Could help you unlock your situation. In any case, don't despair, as you had a great learning experience! People's first game rarely get completed.
jhell
joined 1 year ago
Hey, So from the trailer only I couldn't really put my finger on what kind of game you're making. It seems it has crafting elements, free roaming, and different worlds? I'd advise going for a clear player goal stated early, then how you achieve it, and what you will encounter on your journey (as an overall structure). In any case, good luck to you!