janooba

joined 1 year ago
[–] [email protected] 1 points 1 year ago

This is super cute! Multiplayer is hard as hell, so respect!

[–] [email protected] 3 points 1 year ago (1 children)

This looks great! I'll definitely be wishlisting this and keeping an eye on it. What's been your favorite achievement with it so far?

[–] [email protected] 1 points 1 year ago

Can't wait to dig into how this works, thanks for the link above btw

[–] [email protected] 1 points 1 year ago (2 children)

Hey that's fair, I can only imagine how much time a newborn would soak up. Game AI is facisnating to me so I'd love to hear more about your work. It reminds me a bit of GOAP a little bit.

[–] [email protected] 11 points 1 year ago (1 children)

I'm currently working on an action horror game inspired by Cry of Fear and similar mods.

But in the past I've worked on a fully kinematic parkour character control with wallrunning, grappling, dashing, mantling, etc. Character controllers are probably one of my favorite aspects to program. Something about the vector math and physics just feels good to solve.

 

I'd love to see what kind of a game dev community we have here on beehaw and help each other out. Whether you use Unreal, Unity, Godot or even your own engine, let's see what you got!