dovedozen

joined 1 year ago
[–] [email protected] 5 points 1 year ago (1 children)

Definitely. All the models look great, and as far as I know there's still no other mod that can provide stuff like "nice-looking windmill that actually rotates".

[–] [email protected] 5 points 1 year ago

The MX Snapshot utility & other built-in tools make it instantly functional as a daily driver, even for people new to Linux, and the Quick System Info is such a handy baseline for troubleshooting if you run into problems and need help from the community. All the stuff that's provided out of the box just makes it a really practical distro to learn on!

[–] [email protected] 7 points 1 year ago (2 children)
[–] [email protected] 5 points 1 year ago (1 children)

I have very mixed feelings about it, tbh! It's an amazing mod, and I agree with the stuff other people are saying about the complexity it adds + what that does for the overall gameplay.

I also get really bored really fast when I'm trying to make something simple & I have to drill down through like 5 different layers of "simpler stuff I need to make the thing I actually want". It just adds SO MUCH to the game that I get overwhelmed, and that stops me from actually executing any creative ideas I have. The complexity is its greatest strength AND its greatest weakness, I guess.

Most mods also have documentation / onboarding that's just not robust enough for me. Create has decent in-game documentation, I think, but tbh I vastly prefer a really solid wiki to an okay tutorial. I can alt-tab to a web page, but I have to stop what I'm doing and go out of my way to access an in-game tutorial; for a mod as complicated as Create, that puts me off no matter how many times I try to learn.

I guess this answers the opposite of your question, but hey. I feel you!