It's kind of new thinking in the games world. Todd Howard has said that if they'd anticipated Skyrim's enduring popularity, they'd have released a lot more DLC for the game. Instead, they put out two DLC plus a home-builder addon and then moved everyone to Fallout 4. Which probably seemed like the best use of resources at the time.
docclox
Depends on how much you explain them, really. In TES the Dwemer ruins first appeared in Redguard (if I remember right) but Morrowind massively expanded their lore, but managed to do so without diminishing their central mystery.
I'm hoping for some similar treatment for the Temple creators. Or at least an explanation that raises more questions than it answers.
Actually, the article linked is pretty much making the point that the player numbers don't matter that much. Or at least that all the trolls using those numbers as evidence are at the very least, premature.
Yeah, I like to have an outpost with a shipbuilder and a bounty board. Still, as long as you have reasonable power for your grav drive, you should be able to jump out before you run into too much trouble. Unless you're flying a captured pirate with about two hull points left, of course.
In which case, go to Sol system. You can land on Venus and sleep in your ship's bed for 24 local hour. A month or so will pass on Akila, which should give any combat alert time to expire.
Maybe stick your head into the Broken Spear in Cydonia on the way back and double check the bounty terminal there. Just to make doubly sure you don't have a bounty.
I didn't. Sunday was broken up with all sorts of RL issues, and when I did have time, I spent it on Windows playing the game.
I'll give it another shot tomorrow. Proton experimental looks like it should do the job with minimal fuss, assuming everything else is in place. It would be nice to move over fully to Linux. Even if it does mean accepting a lower FPS for a short while.
The first time I did Generdyne was a nightmare. Then I did it again over the weekend on NG+4 (I think) and it was a breeze, Admittedly I had more skills, wore the operator suit rather than my spacesuit and I found a load of vents I managed to miss the first time. Still, I managed to make it right to the final area without being spotted.
Then, I didn't fancy trying to get through the last office area so I just engaged Void Form and sprinted. I got into the boss's office, and hid behind a partition. One worked ran in in a panic, didn't see me, and evnetually ran out muttering something about "If I reported every weird thing I see in this place ..."
I quite enjoyed that mission.
I had to remove Steam before lib32-nvida-utils would go - now Steam won't reinstall
[edit]
Got it with --assume-installed lib32-vulkan-driver
Let's see if it works :)
[edit]
Nope. Builds shaders (a little too quickly perhaps) and then stops.
Skyrim still works, which suggests that the problem is with version of proton and environment variables rather than the beta drivers. And at least I'm no worse off than before.
I might give this another go tomorrow - look at it with fresh eyes and all that.
Alas, no joy:
removing nvidia-utils breaks dependency 'nvidia-utils=535.113.01' required by lib32-nvidia-utils
Basically, the same problem I hit trying it from trizen. And Steam wants lib32-nvidia-utils
I tried installing nvidia-utils-beta, but that breaks because the old one is needed by nvidia-dkms, and I can't seem to get yay to consider two packages at once.
I might jut wait for the full release.
Oh well, I'll be happy if I can get 60fps at 1080p. One advantage of an aging rig - it doesn't have to push as many pixels as a modern monitor would need :)
Thanks for the help!
Sounds good - I'll give that a shot.
Did you do it to run Starfield? How was performance, if so?
Oh dear. I was planning on never installing Starfield Together. Now I'll have to find some other multiplayer mod to completely ignore.