[-] coreworlder@dice.camp 1 points 4 days ago

@mr_noxx Thanks! I need to crack on with it. Life has been a bit busy of late.

I am starting out by playtesting my capital ship rules which, to avoid having to build 40% of the rest of the game, I am reskinning in the style of Spelljammer to use with the regular Daggerheart rules.

[-] coreworlder@dice.camp 1 points 4 days ago

@mr_noxx Many things made it vibe with what I wanted to do, but the top 2:

I ♥️ the core dice mechanic. It has a bell curve with a +/-vs side effect using standard D12s (I 💕 D12s). It is like the Yes But you find in PbtA but more relaxed about possible outcomes.

It arranges special abilities so that classes have access to two overlapping sets, which really lends itself to building a commercial and security telepath classes which share Teep powers but get either Diplomacy or Combat.

[-] coreworlder@dice.camp 2 points 4 days ago

@mr_noxx I’m slowly rewritting Babylon 5 as a Daggerheart hack…

[-] coreworlder@dice.camp 0 points 3 months ago

@jjjalljs So very true. I had to invest far too much of my time listening to that before I discovered it was a “scheduling is hard” video and not the “D&D is designed for n players” video that its title led me to believe it was.

[-] coreworlder@dice.camp 3 points 6 months ago

@rayquetzalcoatl You mean this?

https://www.warhammer-community.com/en-gb/articles/zrjpzrms/adepta-sororitas-battle-chaos-space-marines-over-a-long-forgotten-tomb-in-kill-team-shadowhunt/

That isn’t out for about another six months. It got an early preview on WarCom because someone leaked potatocam photos of it.

coreworlder

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