birlocke_

joined 1 year ago
[–] [email protected] 12 points 1 year ago (1 children)

With the endless ethical and legal issues around GenAI, I would very much hope that Valve continues being cautious (even if it's evidently just to cover their own arses). Once we have models and datasets for AI generated game assets that are trained from entirely ethical sources (artist permissions, licences, etc.) and not just the "scrape everything and train our models from that" approach that is currently used, then maybe it could be a good thing for games. Even still, the generated assets will likely have no copyright (as is the case now), so we'll surely end up at "AI generated content flip games" flooding Steam.

[–] [email protected] 1 points 1 year ago

Fury Road is so close to a perfect movie

 

Valve quietly not publishing games that contain AI generated content if the submitters can't prove they own the rights to the assets the AI was trained on

[–] [email protected] 3 points 1 year ago

i'm currently in that "need to change fonts" phase again across all my editors and this is now my top choice

 

question about this magazine: would it be more sensible to redirect people to post sales links (e.g. the weekly EGS free game) into https://kbin.social/m/gamedeals instead of likely potential dupe posts here (that has at least already happened)?

#PCGaming

[–] [email protected] 3 points 1 year ago (1 children)

The most hours I've ever put into a game (that wasn't WoW pre-Cata) is 99 (Persona 5). My brain just can't (or won't) comprehend playing something for x-hundred/thousand hours even if I really enjoy it.

[–] [email protected] 1 points 1 year ago (1 children)

I, like many of the other replies, feel quite the same. Although I think the highlight of this for me is just how less aggressive and how much more receptive and open to discussion people have been. tbf i still mostly lurk but I've commented more here in a few days than I have in the final few years I was on reddit.