Real-time with pause is superior than turn-based for CRPGs, especially given how many encounters there are in the games.
Turn based wins out the less encounters there are.
Real-time with pause is superior than turn-based for CRPGs, especially given how many encounters there are in the games.
Turn based wins out the less encounters there are.
I have no stake in this, but I'm just curious - are these two separate things, or is the article referring to XIM users as cheaters? From a brief read it seems that cheaters are using XIM for nefarious purposes, so XIM detection is also hitting them as well, but I want to make sure that I understand it correctly.
So we should expect indies with a comparatively tiny budget to match the scale and scope of BG3?