I was wondering if your tool was displaying cache as usage, but I guess not. Not sure what you have running that's consuming that much.
I mentioned this in another comment, but I'm currently running a simulation of a whole proxmox cluster with nodes, storage servers, switches and even a windows client machine active. I'm running that all on gnome with Firefox and discord open and this is my usage
$ free -h
total used free shared buff/cache available
Mem: 46Gi 16Gi 9.1Gi 168Mi 22Gi 30Gi
Swap: 3.8Gi 0B 3.8Gi
Of course discord is inside Firefox, so that helps, but still...
So much more. It's not even in the same ballpark.
Wait, this isn't a broken car, they're all death traps like this? That's even worse. A device with a metal chassis should be earthed, not connected to neutral, that's just an accident waiting to happen.
You can hide chat and you'll barely even notice it's online. And I don't see how it's grindy - in fact they made the base game so easy your companion can kill everyone for you.
If you just play the base game content from 2011, it's 8 completely voice acted stories that are interconnected into one big story. And it's free.
That's a challenge.
I use gnome for the most part. I have been checking out kde recently to see how the newer versions stack up (gave up on it during the 4.0 days). As you mention kde supports dpms changes on wayland because they have their own protocol extension for that.
That's actually my biggest gripe with wayland - the huge amount of fragmentation it has caused. I'm pretty confident that almost all the missing features I talked about are possible on one or two of the compositors, but not all of them. And definitely not on the one I use. I'm sure once some pragmatism takes hold that all the issues will be ironed out, but my plan for now is to stick to X11 until that happens.
I don't work for Apple, but I am an electronics engineer. Just don't be surprised when your simpler devices start failing.
To be fair though, they just need to make everything USB-C anyhow.
Careful what you wish for. Putting advanced electronics into very simple devices will just make them fail a lot faster.
Some old device just needed 12V over a barrel jack to run some motor or light and charge the battery and it lasted a decade - only failed because the battery got old. New one now needs a state of the art power delivery chip to negotiate the right voltage and current, and all over a very fine pitch connector that will fail if you look at it wrong. Not looking good on the durability front at all.
I mean of all the features F360 has, cloud connectivity is probably the least desirable one for me. In fact, I'd say it's an anti-feature.
Same here. I used to get a lot of it via eBay since it had a lot better protection for only a bit more in price. But after the pandemic, most of the stuff I buy moved off of eBay and is only available on Ali now.
If you need this frequently, I really suggest you look into GPU forwarding. I have a Windows VM setup with a second card and it works perfectly, I use it for games and CAD all the time. Figure out your iommu groups, pop a second card in your computer (and optionally a second nvme drive if you want max performance), and use virt-manager and the arch wiki to set it up.
For accessing the machine you can use a second monitor input, or you can get a window to the machine with looking glass or moonlight. I use moonlight as it lets me play games from my laptop on the couch, and looking glass was causing windows to crash sometimes.
It's a bit of work to set it all up but when you're done it should just be one XML file and maybe one modprobe.d config file.
I think I've been using this for over a year now and the single pain point I encountered in all that time was maybe that usb input hotplug isn't supported, though there's ways to fix that, but I haven't bothered.
UnityDevice
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