I, an intellectual, use typescript.
TALD
I've built and deployed specifically small applications using sqlite and yeah I agree with everything, but especially the migration pains. Any change becomes difficult and bringing another developer onto a project just slows it to a crawl when db changes are needed. If that can be resolved I could be convinced, but until them postgres4lyf
I unwrap like a mad man while building a proof of concept. It's the same as approaching say a multithreaded program. You always get the single thread to work first and then worry about adding thread handling later.
Same as result and option handling, that's for when I want to stabilise my code before finalising for release.
I'm not debating that if it was on purpose it should be more severe, this is about how pathetic F1 penalties are. Don't straw man my argument.
In this incident we had Stroll fully off the track on the outside after braking too late. He then decided to not break while off-track, re-entered the track unsafely, and careered into Gasly on unsafe re-entry. All of that resulted in a meager 5 second penalty.
I don't think WEC drivers intend to cause incidents or leave track limits either, it's a result of driving hard and if you go over those limits, then you get a penalty. This isn't about intent, this is about the pathetic slap on the wrist for bad driving.
I think there needs to be a rework for the penalties. You look at WEC and a penalty seriously stings. Drive-throughs costing 30 seconds, S&G being 60s. What do we get, 5s for taking a driver out? The penalties are anemic
HAM's out of DRS, has Norris got it?
I think Sky's either playing fake crowd sounds or they're mixing it louder when they want to try and build hype
Where have Sky popped their microphones? Haha
Absolutely manic ending to Q1!
It's uh the injury from simracing... haha how bizarre
Typescript is just Javascript with a few extra features sprinkled ontop such as static types instead of Javascripts dynamic, this makes it a lot easier to develop software with. It's still very much Javascript though, and my comment was a bit of a gaff