SurvivalMariner

joined 9 months ago
MODERATOR OF
[–] [email protected] 2 points 1 day ago (1 children)

You're in the UK? Lol

[–] [email protected] 1 points 1 day ago

Someone got on with Skate? I loved THPS but when I tried Skate it was dull and boring. Probably managed 10 mins then never played again.

[–] [email protected] 1 points 2 months ago* (last edited 2 months ago)

I tend to use less powerful bows or weaker pals to weaken, call back your pal when most work has been done and use better balls for stronger pals.

[–] [email protected] 4 points 2 months ago

Looks good.

I really like OpenSuse, but the setup and configuration wasn't easy or straightforward. Manjaro had a superior way to setup partition for example. If they make this process smooth, it would really help folk experience a great OS that just works and is up to date.

[–] [email protected] 4 points 2 months ago

<mint just works, y'all jokes>

[–] [email protected] 1 points 3 months ago (1 children)

Beware. The Stalker is somewhat more dangerous and camoflages!

Have fun :)

[–] [email protected] 13 points 4 months ago (4 children)

I use Linux, so not Nvidia. AMD is great. Good power for the money.

[–] [email protected] 2 points 4 months ago

But then they couldn't trick consumers into voting for them. There isn't enough rich people to win so they have to trick people into thinking they are working in their interests.

[–] [email protected] 3 points 4 months ago (2 children)

No. It is a conservative government funded by businesses. They represent them. This was a political way of saying "no" while trying to look like they give a shit.

[–] [email protected] 1 points 4 months ago* (last edited 4 months ago) (1 children)

I'll be honest, and sorry in advance, but it'll help you more. Your cynicism is probably the thing getting in the way. I understand it's rough and not fun, but you've got to avoid it grinding you down.

You need to give yourself reasons to stand out. Making a half baked unfinished engine that no one uses isn't as impresive as improving an existing one that people use. Greenfield projects are rare and you probably not going to get that as a first role. So you need to prove to employers you can take legacy code, learn it, understand it, improve it and get it live. Demonstrating you have the capability to do that on a FOSS project demonstrates you may be able to do that on an in-house engine. You also learn from the code others write. Why did they do it this way? Is it better? What are the pros and cons? Degrees differentiate, yes, but a green person out of uni vs someone who has proven they can do a similar job, you have an advantage. Plus, 5 PRS is probably easier than a new engine. Making one from scratch cannot hurt, but it doesn't prove everything they need to know. Businesses hire because they have a problem and need someone competent to solve that problem. Tick those boxes and remove the risk and you have reasonable chances.

If you only demonstrate you're not comfortable going out of your comfort zone and getting your hands dirty, you are not helping yourself.

So give them reasons to hire you, give yourself a chance, and keep applying. Give yourself a 2% chance, apply to 50 jobs, give yourself a 10% chance, apply for 10, but always go over the odds.

Remember, industry is rough right now. A lot of experienced proven folk got let go in last year. Might need to improve your odds and bide your time.

[–] [email protected] 1 points 5 months ago (1 children)

Maybe I got this wrong, how would you pronounce it?

[–] [email protected] 1 points 5 months ago (4 children)

Depends really. I say it this way, but talked to a Spanish speaker who said it was Lee-bree.

 

A place for fans of survival games to discuss games and what they enjoy etc. or specific things about the games in the genre.

Whether you love Minecraft, Valheim, Project Zomboid, Subnautica or another. There is plenty to talk about. Come along, subscribe, and join in!

Survival [email protected]

Edit: [email protected] for a better link across instances (thanks [email protected])

1
submitted 9 months ago* (last edited 9 months ago) by [email protected] to c/[email protected]
 

I have created the community and advertised it in new communities.

It would be good to get a logo for the sub if anyone has one. Maybe an axe or a campfire or something. If you have a link to a survival game sub, we can add that in to the community description to make it easier for survival fans to find the communities they care about. Hopefully this will start as a campfire community so we can get together, discuss and build a great corner here in Lemmy.

Feel free to kick off discussion, talk about a specific game, what you're playing now, or even ask questions about a specific game, and hopefully folks here may know the answers.

 

A place for fans of survival games to discuss games and what they enjoy etc. or specific things about the games in the genre.

Whether you love Minecraft, Valheim, Project Zomboid, Subnautica or another. There is plenty to talk about. Come along, subscribe, and join in!

Survival [email protected]

 

What features in survival games do you really love, and which do you really hate?

Is there a meta you really get annoyed by that every game seems to copy? What is something unique or cool in a game that really added something great?

I'll start. For me, the most annoying thing is the grindyness at times. First it's mine 2, then 10, then 30, then 50. It seems the only way survival games can make things harder at times is to increase resource cost.

 

Hey all. What's your favourite survival games?

For me, Project Zomboid, but I have a soft spot for Valheim and Minecraft.

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